Książka 3D Math Primer for Graphics and Game Development Fletcher Dunn

3D Math Primer for Graphics and Game Development

Autor: Fletcher Dunn
Język: Angielski
Oprawa: Twarda
Dostępność: Dostępna u dostawcy
Wysyłamy za 14-21 dni
610.64
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D...

Informacje o książce

Język
Angielski
Oprawa
Książka - Twarda
Data wydania
2011
strony
846
EAN
9781568817231
ISBN
1568817231
Enbook ID
04374525
Waga
2116
Wymiary
195 x 239 x 41

Pełny opis

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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