Książka Physically Based Rendering Matt Pharr

Physically Based Rendering

From Theory to Implementation

Język: Angielski
Oprawa: Twarda
Dostępność: Dostępna u dostawcy w małych ilościach
Wysyłamy za 13-18 dni
472.01
Physically Based Rendering: From Theory To Implementation, Third Edition describes both the mathemat...

Informacje o książce

Język
Angielski
Oprawa
Książka - Twarda
Data wydania
2004
strony
1266
EAN
9780128006450
ISBN
0128006455
Enbook ID
02923317
Waga
2098
Wymiary
199 x 241 x 52

Pełny opis

Physically Based Rendering: From Theory To Implementation, Third Edition describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, ray-tracing hair and curves, and micro faceted reflection modelsProvides the source code for complete rendering systems allowing readers to get up and running fastIncludes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first describedServes as an essential resource on physically-based rendering

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