Książka Video games are a medium Cristiano Max Pinheiro

Video games are a medium

approximation between games and communication. DE

Język: Angielski
Oprawa: Miękka
Dostępność: Dostępna u dostawcy
Wysyłamy za 8-11 dni
265.72
The book presents an initial perspective, not commonly disclosed or commented on, of the relationshi...

Informacje o książce

Język
Angielski
Oprawa
Książka - Miękka
Data wydania
2025
strony
156
EAN
9786209038143
Enbook ID
50030657
Waga
217
Wymiary
150 x 220

Pełny opis

The book presents an initial perspective, not commonly disclosed or commented on, of the relationship between the concept of communication content production and the way in which digital games are developed. It depicts how some industries around the world had problems when they spent years approximating digital games only to the world of computing. In his work, the author portrays the history of digital games based on his decision-making process, which helps to reference the growth of games as a media product and consolidate the concept of storytelling in this medium. The work also presents the beginnings of Ludemas Theory, which is currently characterized as a method of Digital Game Structure Analysis, considering dimensions such as Narrative, Game System, and Technologies. It is a work that is of interest to the initial critical mass formation in Digital Game Careers at Universities.

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