Książka STEM Learning in Extended Reality Ferdinand Rivera

STEM Learning in Extended Reality

Research, Design, and Examples

Język: Angielski
Oprawa: Twarda
Wydawca: Springer, Berlin
Dostępność: Na zamówienie
Wysyłamy za 17-27 dni
191.91
This book synthesizes findings from recent and ongoing research on the use of Extended Reality (XR)...

Informacje o książce

Język
Angielski
Oprawa
Książka - Twarda
Data wydania
2025
strony
140
EAN
9783031789724
Enbook ID
46816375
Waga
316
Wymiary
168 x 240

Pełny opis

This book synthesizes findings from recent and ongoing research on the use of Extended Reality (XR) to support learning of STEM content. XR is slowly being introduced in classrooms due to significant changes in XR technology. These tools were historically costly, unfriendly, and developed only for gamers. Today, XR tools are able to enhance students' immersive experiences in such settings. In classrooms, in particular, they provide learners with an opportunity to manipulate abstract objects as if they are physical objects. The book begins with an extensive and detailed description and evaluation of the impact of various XR interventions on learning and engagement in STEM classrooms. The author then concludes with theoretical frameworks for investigating learning in computer- immersive contexts and practical implications for effectively using XR tools to learn STEM.

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