Książka Shape Mapping Xin Li

Shape Mapping

for Graphics and Visual Computing

Autor: Xin Li
Język: Angielski
Oprawa: Miękka
Wydawca: VDM Verlag
Dostępność: Na zamówienie
Wysyłamy za 17-27 dni
248.78
Over the last few years, the rapid advancement of 3D§scanning technologies has brought huge amount o...

Informacje o książce

Autor
Język
Angielski
Oprawa
Książka - Miękka
Data wydania
2009
strony
144
EAN
9783639164381
ISBN
3639164385
Enbook ID
06824834
Wydawca
Waga
222
Wymiary
152 x 229 x 9

Pełny opis

Over the last few years, the rapid advancement of 3D§scanning technologies has brought huge amount of§high-fidelity surface models and volumetric data§sets. To effectively model, analyze and reuse these§models become research thrusts in computer graphics,§CAGD, vision, visualization, and virtual reality.§This book covers a fundamental problem called shape§mapping, i.e. computing bijective correspondence§between shapes, which can facilitate many of§aforementioned tasks. One direct application of§mapping is non-rigid alignment for shape§comparison/retrieval or deformation tracking. Another§application is transforming properties, computation,§or analysis of one object to another object (domain)§for more efficient or robust process. Despite its§importance, existing parameterization methods are not§adequate to map general shapes with complicated§topology and geometry. Recent research from the§author of finding effective mapping methods for 2D§and 3D manifolds is discussed here. It not only§provides fundamental progress in understanding and§computing this fundamental geometric problem, but§also explores great potential of this research in§broad areas of geometric and visual computing.

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