Książka Generative AI for Game Development Shesh Narayan Gupta

Generative AI for Game Development

Język: Angielski
Oprawa: Miękka
Wydawca: APRESS L.P.
Dostępność: Dostępna u dostawcy
Wysyłamy za 3-6 dni
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In the era of Generative AI, creating immersive and adaptive experiences in game development has bec...

Informacje o książce

Język
Angielski
Oprawa
Książka - Miękka
Data wydania
2026
strony
291
EAN
9798868824388
Enbook ID
50188321
Wydawca
Waga
1004

Pełny opis

In the era of Generative AI, creating immersive and adaptive experiences in game development has become more innovative and practical than ever before. This book looks to deepen your expertise in using tools such as GPT, DALL-E, and VADER to design dynamic narratives, procedurally generated content, and create AI-powered gameplay.

Divided into six parts, you will start from building foundational concepts to implementing advanced projects. Early chapters establish a shared understanding of narrative structures, interactive storytelling types, and tools like Twine, Flask and Python. It then progresses to designing branching story frameworks, crafting emotionally adaptive narratives, and creating AI-driven characters with dynamic dialogue and behavioral depth. Further chapters focus on procedural generation for world building, showing how to leverage AI for dynamic environments, levels, and storytelling events. A dedicated section dives into C# and Unity, providing hands-on projects such as integrating AI for real-time narrative adaptation, dynamic NPC behavior, and procedural asset generation in Unity. 

This book equips you with knowledge to master Generative AI tools and techniques for creating sophisticated, interactive games. Whether you're looking to enhance your current workflows or explore new creative frontiers, this book guides you to building engaging, adaptive, and innovative experiences that blend AI technology with human creativity.

What You Will Learn 
Master designing dynamic narratives and characters with Generative AI
Learn to integrate AI into game development with C# and Unity
Find out how to leverage AI for procedural world building

Who Is This Book For
This book is designed for intermediate-level developers, writers, and game designers who already have foundational knowledge in storytelling, programming, and/or game design and are looking to expand their skills with Generative AI technologies.

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