Książka Entertainment Computing Ryohei Nakatsu

Entertainment Computing

Technologies and Applications

Język: Angielski
Oprawa: Twarda
Dostępność: Dostępna u dostawcy w małych ilościach
Wysyłamy za 13-18 dni
470.91
"With the advancement of computers and networks, new types of entertainment have emerged such as vid...

Informacje o książce

Język
Angielski
Oprawa
Książka - Twarda
Data wydania
2003
strony
536
EAN
9781402073601
ISBN
1402073607
Enbook ID
01417933
Waga
2100
Wymiary
155 x 235 x 34

Pełny opis

"With the advancement of computers and networks, new types of entertainment have emerged such as video games, entertainment robots, and network games. This volume brings together researchers, developers, and practitioners working in the area of entertainment computing, and covers a wide range of issues, from theoretical to hardware/software, systems, human interfaces, and applications. Entertainment Computing presents the latest research and developments in: §-Computers and Games; §-Home/Arcade Games and Interactive Movies; §-Entertainment Robots and Physical Systems;§-Music Informatics; §-Sociology and Psychology of Entertainment; §-Virtual Reality Technologies for Entertainment. This volume comprises the proceedings of the First International Workshop on Entertainment Computing (IWEC 2002), which was sponsored by the International Federation for Information Processing (IFIP), organized in cooperation with the Information Processing Society of Japan (IPSJ), and held in Japan in May 2002. "

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