Książka Digital Games and Learning Paul Maharg

Digital Games and Learning

Autor: Paul Maharg
Język: Angielski
Oprawa: Twarda
Dostępność: Dostępna u dostawcy
Wysyłamy za 10-18 dni
929.70
The popularity of entertainment gaming over the last decades has led to the use of games for non-ent...

Informacje o książce

Autor
Język
Angielski
Oprawa
Książka - Twarda
Data wydania
2011
strony
320
EAN
9780826421371
ISBN
0826421377
Enbook ID
01253694
Waga
594
Wymiary
162 x 233 x 23

Pełny opis

The popularity of entertainment gaming over the last decades has led to the use of games for non-entertainment purposes in areas such as training and business support. The emergence of the serious games movement has capitalized on this interest in leisure gaming, with an increase in leisure game approaches in schools, colleges, universities and in professional training and continuing professional development. The movement raises many significant issues and challenges for us. How can gaming and simulation technologies be used to engage learners? How can games be used to motivate, deepen and accelerate learning? How can they be used to greatest effect in learning and teaching? The contributors explore these and many other questions that are vital to our understanding of the paradigm shift from conventional learning environments to learning in games and simulations.

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