Książka Computer Graphics Programming in OpenGL with C++ John L Clevenger

Computer Graphics Programming in OpenGL with C++

Język: Angielski
Oprawa: Twarda
Dostępność: Dostępna u dostawcy
Wysyłamy za 9-15 dni
246.99
This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming...

Informacje o książce

Język
Angielski
Oprawa
Książka - Twarda
Data wydania
2024
strony
568
EAN
9781501522598
ISBN
1501522590
Enbook ID
45220512
Waga
1234

Pełny opis

This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book.

Możesz być zainteresowany

Learn OpenGL

Joey de Vries
244.64
459.40
152.74
265.05

OpenGL ES 3.0 Cookbook

Parminder Singh
200.79

Learn OpenGL

Frahaan Hussain
142.29
239.86
484.99

C++20 - The Complete Guide

Nicolai M. Josuttis
317.60
208.50
186.14
171.10

C++17 - The Complete Guide

Josuttis Nicolai M. Josuttis
239.17

OpenGL Insights

Christophe Riccio
288.98

Beginning C++23

Ivor Horton
201.47

Programming

Bjarne Stroustrup
302.56

Klienci, którzy kupili tę książkę, kupili również

57.91

OpenGL to WebGL

Frahaan Hussain
111.13

Hunter x Hunter, Vol. 36

Yoshihiro Togashi
38.86

Hunter x Hunter, Vol. 34

Yoshihiro Togashi
40.23

Hunter x Hunter, Vol. 37

Yoshihiro Togashi
40.23

Merchants of Doubt

Erik M. Conway
66.11

Sapiens

Yuval Noah Harari
50.29

Hunter x Hunter, Vol. 33

Yoshihiro Togashi
40.23

Hunter x Hunter, Vol. 35

Yoshihiro Togashi
33.88