Książka Building Museum Games Kellian Adams (Director of GLAM Innovation at FableVision Studios) Pletcher

Building Museum Games

Język: Angielski
Oprawa: Twarda
Dostępność: Dostępna u dostawcy
Wysyłamy za 10-18 dni
491.49
This book bridges the gap between museum professionals and game designers, providing strategies for...

Informacje o książce

Język
Angielski
Oprawa
Książka - Twarda
Data wydania
2026
strony
160
EAN
9798216379768
Enbook ID
49609250
Waga
454
Wymiary
152 x 229 x 25

Pełny opis

This book bridges the gap between museum professionals and game designers, providing strategies for creating engaging digital, analog, or digital/physical games for museums. Through a series of examples, templates and activities, readers of this book can learn a structured process of game design, including approaches for how to:
- Establish design parameters
- Build simple wireframes
- Create prototypes
- Work with contractors
- Build basic budgets and schedules
- Engage visitors as testers and collaborators
The book highlights the continuous cycle of testing and improvement that makes games such a lively and vibrant medium for visitor engagement. All of these techniques are tailored to the unique challenges of designing games in the museum world and include practical considerations on how to build with and within an institution.

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