Książka Augmented Reality Dieter Schmalstieg

Augmented Reality

Język: Angielski
Oprawa: Miękka
Dostępność: Dostępna u dostawcy
Wysyłamy za 9-15 dni
239.14
Augmented Reality (AR) is one of today's fastest-growing areas of computer science and application d...

Informacje o książce

Język
Angielski
Oprawa
Książka - Miękka
Data wydania
2016
strony
528
EAN
9780321883575
ISBN
0321883578
Enbook ID
01326714
Waga
658
Wymiary
228 x 179 x 20

Pełny opis

Augmented Reality (AR) is one of today's fastest-growing areas of computer science and application development. AR overlays computer-generated information on views of the real world, amplifying human perception and cognition in remarkable new ways. (Ever see the virtual first down marker" in TV football games? That's AR -- and AR apps are rapidly coming to millions of smartphones, too.) Working in AR requires knowledge of recent advances in multiple fields, including computer vision, computer graphics, and HCI. Augmented Reality: Principles and Practice integrates all this knowledge into one, single-source reference, presenting the most significant AR work with scrupulous accuracy. For more than a decade, Dieter Schmalstieg has pioneered both AR theory and application, and now, in this book with Tobias H. Hollerer, he addresses all aspects of the field, illuminating AR from both technical and HCI perspectives. The authors review AR's technical foundations, including display and tracking technologies; show how AR emerges from the symbiosis of computer vision and computer graphics, introduce AR-specific visualization and 3D interaction techniques, and showcase applications from diverse industries. They conclude by introducing AR smartphone development, including a cutting-edge Qualcomm QCAR case study. This book will be an indispensable resource for everyone interested in AR, including software and apps developers, managers, students and instructors in the computing disciplines it requires, researchers, and hobbyists. For use in educational environments, the authors provide a companion website containing slides, code examples, and other source materials.

Możesz być zainteresowany

140.40

Industry 4.0

Alasdair Gilchrist
200.87
564.27

Virtual Reality

Steven M. LaValle
348.78

Virtual Reality

William Tardif
64.94

VR Book

Jason Jerald
347.62

Virtual Reality

Samuel Greengard
52.67
125.12

Virtual and Augmented Reality

Information Reso Management Association
1 691.18
128.52
231.45

Art Deco Interiors

Patricia Bayer
165.52
725.04
88.01
777.42
845.88
155.50

Virtual Reality

Lila Bozgeyikli
539.83