Książka 3D Game Environments AHEARN

3D Game Environments

Autor: AHEARN
Język: Angielski
Oprawa: Twarda
Dostępność: 50 % szansa
Przeszukamy cały świat
539.66
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the u...

Informacje o książce

Autor
Język
Angielski
Oprawa
Książka - Twarda
Data wydania
2017
strony
331
EAN
9781138731257
ISBN
9781138731257
Enbook ID
15538659
Waga
952
Wymiary
178 x 229

Pełny opis

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

Key Features

  • The entire game world development process; from planning to 3D modeling, UV layout, and creating textures.
  • Exercises and projects to practice with; each section includes projects to guide you through creating different world genres.
  • The updated companion website—www.lukeahearn.com/textures/ now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins and all art from the book—all the tools you need in one place.
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